Watch 15 minutes of Starfield gameplay - The Verge News
Bethesda’s Todd Howard showed off 15 minutes of gameplay for Starfield, the studio’s first major intellectual property in 25 years. The footage was shown as part of the Xbox and Bethesda Showcase.
After an early glimpse of Starfield at Microsoft’s Xbox & Bethesda showcase last year and a delay to 2023, we’re now getting a much closer look at Bethesda’s first new IP in 25 years thanks to 15 minutes of gameplay. Starfield is, naturally, set in space where players will take on the role of a last group of explorers. Described as “Skyrim in space,” by game director Todd Howard, the RPG will be playable in both first- and third-person, but primarily it’s first-person.
During the early stages of the gameplay, we arrive on the moon of Kreet, just one of more than 1,000 planets that players will be able to fly to and explore freely. Powered by Bethesda’s new Creation Engine 2, the first Starfield gameplay shows a player freely roaming around in both first- and third-person views, collecting resources, and disturbing creatures that are also foraging on Starfield’s many planets.
The Kreet moon in Starfield.
The gameplay progresses to an abandoned research lab, where pirates are hiding out. It’s here we see the XP progression system in action per kill, and the weapons available in Starfield. You can even use a jet pack to propel yourself towards enemies. As with previous Bethesda games, you’ll need to pick the locks of weapon cases that are found throughout Starfield if you’re hunting for loot.
The main story is centered on the Constellation, the last group of space explorers. You meet them in the capital city of New Atlantis, where you’ll discover that this group of explorers is hunting for artifacts across the systems of Starfield. What are these artifacts being used for? That’s the puzzle to solve. The systems in Starfield are full of groups that you can team up with to take on the pirates.
Exploring in third-person on Kreet.
Bethesda is leaning heavily on character customization, with Howard revealing the character creator is the studio's “most flexible yet,” allowing you to customize skin tones, facial structure, hair, and more. You’ll pick three traits to customize for your character and the skill system will include unlocks and separate ranks. You can also use resources to craft weapon mods on top of this.